Roles Eclipse
Contents
Jobs
An Explanation on Wages
Command
The most important people on the ship, whose role is to command. They control the money earned from investments by the Children of Mekhane and Lazaaarus; financing Nanotrasen Engineering, Aegis, and their own wallets.
| Job | Role | Difficulty | Wage | Guides |
![]() Captain |
Take charge of the ship. Ensure departments are running smoothly and make critical decisions. | Very Hard | None! | The Agreement |
|---|---|---|---|---|
![]() First Officer |
Assist the captain, primarily by dealing with the rest of command staff. Take care of all the things the captain doesn't have time to do. | Medium to Hard | 1200 | The Agreement, Paperwork |
Aegis Security
PMCs, whose role is solely to protect the ship, and maintain order on board. They try to strictly observe and execute terms of their agreement. Basically - carry out the orders of the Captain, however the Commander's word is the final word.
| Job | Role | Difficulty | Wage | Guides |
Aegis Commander |
Ensure the ship and its crew are safe from threats by commanding the onboard mercenary force. | Very Hard | 1200 | The Agreement, Enforcement Guide |
|---|---|---|---|---|
Aegis Gunnery Sergeant |
Maintain the brig and armory. | Hard | 750 | The Agreement, Enforcement Guide |
![]() Aegis Inspector |
Investigate crime scenes and solve cases. Chain smoke. | Medium to Hard | 900 | The Agreement, Enforcement Guide, Guide to Surgery |
![]() Aegis Medical Specialist |
Keep operatives alive and well. | Medium | 900 | The Agreement, Enforcement Guide, Guide to Medicine, Guide to Surgery |
Aegis Operative |
Protect the ship and crew from all threats, internal or external. | Hard | 750 | The Agreement, Enforcement Guide |
Lazarus Foundation
One of the first factions who allocated funds to the ship and her endeavors. They conduct expeditions into abandoned monoliths, supply the crew with innovative, experimental gadgets for profit, as well as running the Medbay aboard the NEV Northern Light.
Medical
| Job | Role | Difficulty | Wage | Guides |
![]() Lazarus Chief Medical Officer |
Desperately try to prevent medbay from descending into chaos. Direct the medical staff onboard. | Hard | 1200 | The Agreement, Guide to Medicine, Guide to Chemistry, Guide to Surgery |
|---|---|---|---|---|
![]() Lazarus Doctor |
Treat the hordes of wounded and dying patients. | Hard | 900 | Guide to Medicine, Guide to Chemistry, Guide to Surgery |
![]() Lazarus Chemist |
Produce chemical mixtures, primarily for medicine. | Medium | 900 | Guide to Medicine, Guide to Chemistry |
![]() Lazarus Trauma Team |
Triage and transport patients to and within medbay to ensure all who need treatment make it. | Medium | 750 | Guide to Medicine |
![]() Lazarus Psychiatrist |
Helps you out with talking about your problems. | Medium | 900 | Guide to Medicine |
Research
| Job | Role | Difficulty | Wage | Guides |
![]() Lazarus Chief Science Officer |
Direct and manage your team of scientists onboard the Northern Light. Expand human knowledge. | Hard | 1200 | The Agreement, Guide to the Research Labs, Robotics Guide |
|---|---|---|---|---|
![]() Lazarus Scientist |
Conduct cutting edge research and development. | Medium | 900 | Guide to the Research Labs |
![]() Lazarus Roboticist |
Construct and maintain the myriad of Cyborgs and Mechs onboard. | Medium | 900 | Robotics Guide |
Nanotrasen Engineering
Nanotrasen's own top-notch engineers, well-known for their love of all things mechanical. They ensure ship functionality, all the while providing the Northern Light with a bit of their own personal touch, lest the Captain say otherwise.
| Job | Role | Difficulty | Wage | Guides |
![]() Chief Engineer |
Keep the ship running and habitable. Protect and manage the rest of the engineers onboard. | Hard | 1200 | The Agreement, Guide to the Engine, Guide to the Pulsar Engine, Guide to Engineering |
|---|---|---|---|---|
![]() Ship Engineer |
Set up the engine, thrusters, shields, and atmospherics while making sure they stay online. | Medium | 600 | Guide to the Engine, Guide to the Pulsar Engine, Guide to Engineering |
![]() Xingyun Enforcer |
Assist Engineers in their duties, be the first line of defense in engineering. | Medium | 600 | Laws, Guide to Engineering, Guide to the Supermatter, Guide to the Pulsar Engine |
Free Trade Union
A Guild of Merchants, whose interests lie in profits and wealth. Those profits are mainly secured by providing the masses of consumers with everything and anything they might need- provisions, equipment, weapons and cargo. Most Union folk share a common sentiment for the reinforcement of capitalist ideology, and a love for action-packed adventures filled with loot, money, and exotic commodities.
| Job | Role | Difficulty | Wage | Guides |
![]() Union Merchant |
Make money, supply the crew, make more money. Manage the rest of the Guild, and advise the captain on pursuit of profitable ventures. Make money. | Medium | None! | The Agreement, Guide to Profiting |
|---|---|---|---|---|
![]() Union Technician |
Assist the aims of the Union onboard the station. Take supply orders, and deliver them once fulfilled. Follow the guidance of the Merchant to ensure profit. | Easy | 450 | Guide to Profiting |
![]() Union Miner |
Pilot the mining barge to promising asteroids to extract valuable ores. When not mining, assist the Union on the station. | Medium | 750 | - |
Union Artist |
Entertain the crew. Try to earn some spending cash as an artist on a dying spaceship. | Easy | 600 | - |
Civilian
Non-aligned people of disparate backgrounds, hoping to get by.
| Job | Role | Difficulty | Wage | Guides |
![]() Vagabond |
Stowaways or bums hiding on the ship. Assist others to get paid. This job's difficulty varies as they don't have any real responsibility and passivity is an option, but more ambitious vagabonds might find the game more difficult due to the many dangers lurking on the ship. | Easy-Hard | None! | - |
|---|---|---|---|---|
![]() Club Manager |
Oversee the "Blue's Recluse," the club onboard, direct your workers or tend to the bar. | Easy | None! | Drinks recipes, Food recipes |
![]() Club Worker |
Cook food or man the bar in the club, listen to your manager. | Easy | None! | Drinks recipes, Food recipes |
Children of Mekhane
Mysterious investors, promoting their own religion - and with it, their own influence on the ship, waiting and watching the expedition in dead space. They heavily advocate for the ideals of transhumanism with the installation of a protective implant - a cruciform, with many additional features, such as life extension, or even rebirth after death. But who will believe them?
| Job | Role | Difficulty | Wage | Guides |
![]() Preacher |
Spread the good word of Mekhane. Clone believers with cruciforms. Perform litanies. | Hard | 900 | The Agreement, Guide to Mekhanism, Rituals |
|---|---|---|---|---|
![]() Acolyte |
Spread the good word of Mekhane. Perform the Bioreactor and Biogenerator rituals. Perform litanies. | Medium | 750 | Guide to Mekhanism, Rituals |
![]() Agrolyte |
Spread the good word of Mekhane. Provide biomass for the chapel and bioreactor by gardening. | Low | 600 | Guide to Mekhanism, Guide to Botany |
![]() Custodian |
Spread the good word of Mekhane. Keep the ship and chapel clean of rubbish and gather organic matter for the bioreactor. | Medium | 450 | Guide to Mekhanism |
Special Roles
Roles that don't have a specific department, or exist outside of the the usual politics and shenaniganery of the NEV Northern Light
Synthetics
Extremely limited mechanical assistants of the crew. The comfort they provide is rivaled only by their threat. Always watching, always vigilant.
| Job | Role | Difficulty | Wage | Guides |
AI |
Serve the station. Obey your laws. Protect the vessel and the crew. | Very Hard | None! | - |
|---|---|---|---|---|
![]() Cyborg |
Obey your laws under the guidance of the AI. | Hard | None! | - |
Special Roles
| Job | Role | Difficulty | Threat | Guides |
![]() Ghost |
Talk to the other dead people. Complain about the living. | None | None | - |
|---|---|---|---|---|
![]() Mouse |
Eat all the cheese. | Easy | Benign | - |
Maintenance Drone |
Repair and maintain the station. Do not interfere with the business of non-drones. | Easy | Helpful | - |
Antagonists
The villains who prefer crude and very lethal methods, pursuing the goal of distorting something positive on this ship, or its full destruction. Their objectives are many but none are pleasant.
| Job | Role | Difficulty | Threat | Guides |
![]() Traitor |
Accomplish your assigned objectives. | Medium to Hard | Moderate | - |
|---|---|---|---|---|
![]() Serbian Mercenary |
Finish your contract. | Hard | Round-Ending | - |
![]() Excelsior Infiltrator |
Start your cyber-communism revolution, take control over the ship, build your special commie base. | Hard | High | - |
![]() Carrion |
Complete your objectives, finish contracts, or brick the server by spawning too many spiders. | Hard | High | - |
![]() Blitzshell Assault Drone |
Finish contracts and upgrade yourself. Protect your employers interests. Defend yourself at all cost. | Hard | High | - |
![]() Cortical Borer |
Be a brain slug, don't get squished. | Hard | Low | - |
Crew-aligned
Unexpected allies, hiding among the crew, and following on the heels of villains - their task is to crush the enemy, and restore justice, preventing tragedy.
| Job | Role | Difficulty | Threat | Guides |
![]() Aegis Bounty Hunter |
Find the antags, investigate their crimes step-by-step, and kill them. Take help from Aegis. | Very Hard | Helpful | - |
|---|---|---|---|---|
![]() Inquisitor |
Control believers and assign them tasks. Punish the sinful. The church should stay pure, and perfect. | Hard | Helpful to High | Guide to Mekhanism, Preacher |






























